Patch 3.3.3 Notes for Rogues

Here.

  • Rupture: The damage-over-time component of this ability can now produce critical strikes.
  • Talents
  • Subtlety
    • Filthy Tricks: Now Reduces the cooldown by 5/10 seconds and energy cost by 5/10 of Tricks of the Trade, Distract and Shadowstep abilities, and reduces the cooldown of Preparation by 1.5/3 minutes.
    • Ghostly Strike: If the rogue has a dagger equipped, this ability now deals 180% weapon damage instead of 125%.
    • Hemorrhage: If the rogue has a dagger equipped, this ability now deals 160% weapon damage instead of 110%.
    • Slaughter from the Shadows: Now adds 1/2/3/4/5% damage to all attacks in addition to its current effects.
    • Waylay: The debuff from this talent can now be caused by Backstab in addition to Ambush.

    Interesting stuff :) I’ll have a play around tomorrow when I’m less sleepy, but this may add a bit of variation to the standard 44/2/25 builds. Hemo looks a bit weak still (if you factor in the 4 talent points needed to spec into it), but in RS/RLS where I get focused a lot, putting a point into Ghostly Strike looks a bit more tempting.

    With Slaughter from the Shadows giving the same DPS gain as unglyphed HfB and Waylay replacing crippling poison, maybe this will breathe life back into subtlety PVP?

    About Dcruize

    Rogue addict, PVP junkie, insomniac. I started playing WoW in 2006 and, after being told that 'nobody wants a rogue', tried to level a priest. I quickly realized that love and approval were a poor alternative to stealth and ambush and have been backstabbing away quite happily ever since.