Here.
Rupture: The damage-over-time component of this ability can now produce critical strikes. Talents Subtlety
- Filthy Tricks: Now Reduces the cooldown by 5/10 seconds and energy cost by 5/10 of Tricks of the Trade, Distract and Shadowstep abilities, and reduces the cooldown of Preparation by 1.5/3 minutes.
- Ghostly Strike: If the rogue has a dagger equipped, this ability now deals 180% weapon damage instead of 125%.
- Hemorrhage: If the rogue has a dagger equipped, this ability now deals 160% weapon damage instead of 110%.
- Slaughter from the Shadows: Now adds 1/2/3/4/5% damage to all attacks in addition to its current effects.
- Waylay: The debuff from this talent can now be caused by Backstab in addition to Ambush.
Interesting stuff
I’ll have a play around tomorrow when I’m less sleepy, but this may add a bit of variation to the standard 44/2/25 builds. Hemo looks a bit weak still (if you factor in the 4 talent points needed to spec into it), but in RS/RLS where I get focused a lot, putting a point into Ghostly Strike looks a bit more tempting.
With Slaughter from the Shadows giving the same DPS gain as unglyphed HfB and Waylay replacing crippling poison, maybe this will breathe life back into subtlety PVP?

WOW!! This is such a good surprise!!
Will definitely be trying out more subtlety when patch is out!
They all sound very promosing and looks like sub rogues has a chance in arena again. 20 secs sstep… don’t need crip poison for backstab and dmg buff!
The rupture buff is nice too for pve
Any idea when 3.3.3 will be coming out?
I love mut. spec but you’re right … crazy tempting, i havent played with it yet but im looking forward to hearing what you think about it.
I use to play Sub spec until Mut reigned supreme. I do enjoy mute now but this is quite tempting. With points in Blood Spatter and Serrated Blades that is a 60% increase in rupture damage that can now Crit meaning that rupture is your main finisher in this spec. 2 points in Ambush for Shadowdance also means big bursting crits. Example: Open CS-BS-BS-Rupture, opponent comes out of stun- Ghostly Strike (now hits hard) Kidney shot- BS- Vanish – CS -Shadowdance – Ambush -Ambush -Kidney Shot -Dismantle no one survives this without bubble and heals. The only disadvantage to the spec is having to be behind the target but with Shadowstep and additonal stuns with Shadowdance its not that big a problem, huge bursting crits along with big DOT’s from rupture and poisons could be awesome. However you may want to go ahead and take Hemo as a combo builder if needed.
As a rogue still leveling(almost 80!) does anyone seriously suggest trying this spec out? I enjoy mutilate spec quite a lot but I think I would really really enjoy a subtlety spec. Would it be worth trying to become proficient with it? I am making this character for pure pvp purposes and I really want to advance in arena and am willing to stick with muti/prep if that spec will always remain on top, however if this build is actually viable with just a change in personal skill then I would really like to try it out.
I have been spending some time on my Rogue alt. I am sitting at 78 grinding BG’s. I jump back and forth between a Muti and a Sub build. I know the Muti build is the better or the two, but I prefer Sub for the fun factor and the change of pace ( I pve with Muti ). I hope this patch brings Sub back up to par.
Thing is even with the new change in 3.3.3 sub spec will still lack:
- dmg against anything that’s not cloth or leather.
- no poison protection
- backstab position requirement
I’ll still use this spec in bgs and 2s. But nothing more until they improve this spec further.
@Zomgirl:
I would recommend you sticking to Mut as main spec, and have sub duel spec to use for fun
After a bit of a play, I’m thinking 11/0/60 for 5v5 where it’s pretty much guarenteed I’ll get to sit on a clothy. For 3v3, I can’t see subtlety helping much on the fights we’re struggling on (beastcleave/retrogue). Spamming 5pt envenoms onto plate (especially setup/evasion/feint vs bladestorm) is just too much game-breaking damage to pass up on :/
I’ll level up my 70belf rogue as shadowstep though
I spent about 4 hours yesterday and the day before testing out sub. I was totally new to the spec, hadn’t touched it in the history of my rogue.
It took me about 30 minutes to even begin to feel like i “knew” the spec. I wrote totally new macros, changed keybindings, and felt like i was playing an entirely different class.
I really fell in love with shadowstep…the ultimate mage counter. I met no mage that didn’t fall before my dagger.
Now…the bad part, I followed a holy pally…backstabbing and hemo’in. popping cd’s and using expose. I had a good 5 minutes as he slowly “walked” away from me to try anything and everything I could….but to no avail. My ruptures ticked for 500, backstab hit for 2k…ambush, 3k. There was no chance I could down this foe. I checked his armory later, and the gear was sub par…much below my 2.8k gs. As mut, I would have dispensed this foe in seconds.
Shadowstep is super cool, being able to jump up to cannoners, up walls in WG, etc…but until I have a chance at killing plate, I won’t have a sub spec.
Now that warriors can be disarmed when they do their skillstorm, does it stop or is it still a threat?
I am using a sub. backstab build to lvl at the moment belive it or not lol. I am lvl 67. The rotation is Premed. Ambush kidneyshot. shadowstep.Then back stab the stunned target till dead perhaps using a finishing move if 6secs is not enough time to kill mob.This is very powerfull and leaves you at 100% health most of the time.
http://eu.wowarmory.com/character-sheet.xml?r=Aggramar&cn=Robbinbanks
To all of the rogues who aren’t level capped yet, but hyping up sub…
Come back after you hit 80 and everyone’s decked out in resilience gear.
But I agree, spambush blows people up pre 80.