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	<title>Comments on: Master Poisoner, Deadly Poison and Weapon Speeds</title>
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		<title>By: Tamatar</title>
		<link>http://lastrogue.com/master-poisoner-deadly-poison-and-weapon-speeds/comment-page-1/#comment-264</link>
		<dc:creator>Tamatar</dc:creator>
		<pubDate>Mon, 28 Sep 2009 07:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://lastrogue.com/?p=732#comment-264</guid>
		<description>I was missing a good fast offhand but managed to get one on my first Naxx25 try this week (well, actually, I just corrupted the roll winner to trade it to me for 2k :-P ). Now the poison actually stays on a lot more, but still I need to shiv quite a bit, since in arena it&#039;s not always possible to stick on a target the whole time.. still thinking about putting at least a couple of points into imp poisons, as a Ming&#039;s post suggested.

I am also wondering about putting a couple of points into FA too. Usually it&#039;s not considered so great for pvp, but with a very fast offhand and slice and dice up for more DP procs anyway, it seems worthwhile.

Overall, I find the spec great and managed to raise my rating a bit more probably just thanks to it. Dispel protection and 7k crits on plate are just too awesome. It takes a bit to build up damage when you switch target, but that&#039;s ok.. I often end the arena doing a frackload of damage.

I&#039;m also trying to experiment the IP weapon switch macro, but it&#039;s not always easy to be in the right situation (5 DP stacks, full energy, full combo points, cc the trinketed healer).</description>
		<content:encoded><![CDATA[<p>I was missing a good fast offhand but managed to get one on my first Naxx25 try this week (well, actually, I just corrupted the roll winner to trade it to me for 2k <img src='http://lastrogue.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' />  ). Now the poison actually stays on a lot more, but still I need to shiv quite a bit, since in arena it&#8217;s not always possible to stick on a target the whole time.. still thinking about putting at least a couple of points into imp poisons, as a Ming&#8217;s post suggested.</p>
<p>I am also wondering about putting a couple of points into FA too. Usually it&#8217;s not considered so great for pvp, but with a very fast offhand and slice and dice up for more DP procs anyway, it seems worthwhile.</p>
<p>Overall, I find the spec great and managed to raise my rating a bit more probably just thanks to it. Dispel protection and 7k crits on plate are just too awesome. It takes a bit to build up damage when you switch target, but that&#8217;s ok.. I often end the arena doing a frackload of damage.</p>
<p>I&#8217;m also trying to experiment the IP weapon switch macro, but it&#8217;s not always easy to be in the right situation (5 DP stacks, full energy, full combo points, cc the trinketed healer).</p>
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		<title>By: Cruize</title>
		<link>http://lastrogue.com/master-poisoner-deadly-poison-and-weapon-speeds/comment-page-1/#comment-253</link>
		<dc:creator>Cruize</dc:creator>
		<pubDate>Fri, 25 Sep 2009 14:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://lastrogue.com/?p=732#comment-253</guid>
		<description>The weapon swap with 2xIP sounds crazy, with the +75% incr to proc rate you should be able to put out a lot of procs before the DP wears off. The weapon swap could give higher mutilate hits as well if you&#039;re swapping your fast OH to a 1.8 speed one.

As for taking Imp Poisons, I haven&#039;t tried, but I just read Ming&#039;s article about Master Poisoner and he didn&#039;t seem too impressed with losing 5pts just for increased poison procs. I can&#039;t think what I&#039;d want to take points out of to get Improved Poisons though. I guess it would mean losing pts from Dual Wield, Focused Attacks, or Find Weakness. I want to try out a 1.4 weapon before experimenting with Improved Poisons, maybe I&#039;m being too optimistic but I have my fingers crossed the extra procs will be enough to make deadly poison stay up (maybe with the occasional low-energy shiv!).

I still have eviscerate on my bar, but dropped Improved Eviscerate as you said for Relentlessness.</description>
		<content:encoded><![CDATA[<p>The weapon swap with 2xIP sounds crazy, with the +75% incr to proc rate you should be able to put out a lot of procs before the DP wears off. The weapon swap could give higher mutilate hits as well if you&#8217;re swapping your fast OH to a 1.8 speed one.</p>
<p>As for taking Imp Poisons, I haven&#8217;t tried, but I just read Ming&#8217;s article about Master Poisoner and he didn&#8217;t seem too impressed with losing 5pts just for increased poison procs. I can&#8217;t think what I&#8217;d want to take points out of to get Improved Poisons though. I guess it would mean losing pts from Dual Wield, Focused Attacks, or Find Weakness. I want to try out a 1.4 weapon before experimenting with Improved Poisons, maybe I&#8217;m being too optimistic but I have my fingers crossed the extra procs will be enough to make deadly poison stay up (maybe with the occasional low-energy shiv!).</p>
<p>I still have eviscerate on my bar, but dropped Improved Eviscerate as you said for Relentlessness.</p>
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		<title>By: Tamatar</title>
		<link>http://lastrogue.com/master-poisoner-deadly-poison-and-weapon-speeds/comment-page-1/#comment-251</link>
		<dc:creator>Tamatar</dc:creator>
		<pubDate>Fri, 25 Sep 2009 13:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://lastrogue.com/?p=732#comment-251</guid>
		<description>I&#039;m testing this spec too. I didn&#039;t remember DP wasn&#039;t normalized, that&#039;s why the poison stack used to drop so often!

Given that against certain setups purging the stack you will rarely have 5 stacks (and for certain quick target switch too) we will probably need to keep Eviscerate on the bar still. But do you think keeping 3 points in Imp Eviscerate would be necessary too? I have the impression that Ruthlessness is more worthwhile.

I&#039;ve also read about a possibile weapon swap trick: you get 5 DP stacks, pool energy, switch to two IP daggers, cc the healer, and do Envenom, mutilatex2, envenom. The first Envenom is going to skyrocket IP proc chance: on arenajunkes one calculated this should bring around 4k more damage (maybe even more if you take improved IP). Talking about Imp IP, this would also raise DP proc chance.. but requires many points, do you think it could be worth?</description>
		<content:encoded><![CDATA[<p>I&#8217;m testing this spec too. I didn&#8217;t remember DP wasn&#8217;t normalized, that&#8217;s why the poison stack used to drop so often!</p>
<p>Given that against certain setups purging the stack you will rarely have 5 stacks (and for certain quick target switch too) we will probably need to keep Eviscerate on the bar still. But do you think keeping 3 points in Imp Eviscerate would be necessary too? I have the impression that Ruthlessness is more worthwhile.</p>
<p>I&#8217;ve also read about a possibile weapon swap trick: you get 5 DP stacks, pool energy, switch to two IP daggers, cc the healer, and do Envenom, mutilatex2, envenom. The first Envenom is going to skyrocket IP proc chance: on arenajunkes one calculated this should bring around 4k more damage (maybe even more if you take improved IP). Talking about Imp IP, this would also raise DP proc chance.. but requires many points, do you think it could be worth?</p>
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